Skip to content

Plants & trees · Medium · Base game

prop_plant_int_02a

Model name

prop_plant_int_02a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.84 × 0.83 × 1.94 m
Size class
Medium
LOD distance
60 m
HD texture distance
5 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Plants & trees

Spawn prop_plant_int_02a in FiveM

local model = `prop_plant_int_02a` -- 0x9C5394A2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2622723234.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects