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Signs & billboards · Large · Base game

prop_sign_road_callbox

Model name

prop_sign_road_callbox GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.52 × 0.45 × 3.44 m
Size class
Large
LOD distance
100 m
HD texture distance
12.5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Signs & billboards

Spawn prop_sign_road_callbox in FiveM

local model = `prop_sign_road_callbox` -- 0xC0E2F445
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3236099141.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects