Skip to content

Industrial & construction · Medium · Base game

prop_snow_barrel_pile_03

Model name

prop_snow_barrel_pile_03 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.22 × 1.27 × 0.97 m
Size class
Medium
LOD distance
100 m
HD texture distance
20 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Industrial & construction

Spawn prop_snow_barrel_pile_03 in FiveM

local model = `prop_snow_barrel_pile_03` -- 0x35D3D9F2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 903076338.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects