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Other · Huge · Base game

prop_sprink_park_01

Model name

prop_sprink_park_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
50.00 × 50.00 × 50.00 m
Size class
Huge
LOD distance
60 m
HD texture distance
15 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Other
Time-based
Yes

Spawn prop_sprink_park_01 in FiveM

local model = `prop_sprink_park_01` -- 0x386EC0BB
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 946782395.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects