Skip to content

Plants & trees · Huge · Base game

prop_tree_maple_02

Model name

prop_tree_maple_02 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
9.78 × 10.02 × 8.20 m
Size class
Huge
LOD distance
299 m
HD texture distance
5 m
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Plants & trees

Spawn prop_tree_maple_02 in FiveM

local model = `prop_tree_maple_02` -- 0x3473292B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 879962411.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects