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Signs & billboards · Large · Base game

prop_vinewood_sign_01

Model name

prop_vinewood_sign_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
4.59 × 0.38 × 9.88 m
Size class
Large
LOD distance
250 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Signs & billboards

Spawn prop_vinewood_sign_01 in FiveM

local model = `prop_vinewood_sign_01` -- 0xE79A1E1F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3885637151.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects