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Lights · Huge · The Criminal Enterprises

reh_int3_highbay_lights

Model name

reh_int3_highbay_lights GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
25.67 × 16.45 × 0.70 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Criminal Enterprises
DLC pack
Group
Lights

Spawn reh_int3_highbay_lights in FiveM

local model = `reh_int3_highbay_lights` -- 0x009A9920
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 10131744.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects