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Barriers & traffic · Large · The Criminal Enterprises

reh_int4_chint03_entrylamp

Model name

reh_int4_chint03_entrylamp GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.59 × 0.90 × 7.93 m
Size class
Large
LOD distance
40 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Criminal Enterprises
DLC pack
Group
Barriers & traffic

Spawn reh_int4_chint03_entrylamp in FiveM

local model = `reh_int4_chint03_entrylamp` -- 0xB6B59E17
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3065355799.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects