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rock_4_cl_2_1

Model name

rock_4_cl_2_1 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.82 × 0.76 × 0.43 m
Size class
Small
LOD distance
80 m
HD texture distance
12.5 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Other

Spawn rock_4_cl_2_1 in FiveM

local model = `rock_4_cl_2_1` -- 0x57B45C13
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1471437843.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects