Skip to content

Other · Huge · Cunning Stunts

stt_prop_ramp_adj_flip_sb

Model name

stt_prop_ramp_adj_flip_sb GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
22.78 × 4.08 × 4.29 m
Size class
Huge
LOD distance
5000 m
HD texture distance
5000 m
Texture dictionary
ytyp
DLC
Cunning Stunts
DLC pack
Group
Other

Spawn stt_prop_ramp_adj_flip_sb in FiveM

local model = `stt_prop_ramp_adj_flip_sb` -- 0x84B09BF2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2226166770.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects