Skip to content

Plants & trees · Huge · Base game

test_tree_forest_trunk_fall_01

Model name

test_tree_forest_trunk_fall_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
31.56 × 18.51 × 16.56 m
Size class
Huge
LOD distance
200 m
HD texture distance
5 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Plants & trees

Spawn test_tree_forest_trunk_fall_01 in FiveM

local model = `test_tree_forest_trunk_fall_01` -- 0xEA9883E0
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3935863776.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects