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Lights · Tiny · Base game

v_11_sheephumperlight

Model name

v_11_sheephumperlight GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.00 × 0.09 × 0.14 m
Size class
Tiny
LOD distance
60 m
HD texture distance
100 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Lights

Spawn v_11_sheephumperlight in FiveM

local model = `v_11_sheephumperlight` -- 0x51FF0C2F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1375669295.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects