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Interior props · Large · Base game

v_24_knt_mesh_blindr

Model name

v_24_knt_mesh_blindr GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.25 × 3.13 × 0.62 m
Size class
Large
LOD distance
100 m
HD texture distance
9.13 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_24_knt_mesh_blindr in FiveM

local model = `v_24_knt_mesh_blindr` -- 0xB75BABDA
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3076238298.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects