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Interior props · Medium · Base game

v_31a_highvizjackets

Model name

v_31a_highvizjackets GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.88 × 1.55 × 0.44 m
Size class
Medium
LOD distance
40 m
HD texture distance
25 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_31a_highvizjackets in FiveM

local model = `v_31a_highvizjackets` -- 0x5004E466
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1342497894.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects