Skip to content

Interior props · Large · Base game

v_44_shell2_mb_ward_refl

Model name

v_44_shell2_mb_ward_refl GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
5.23 × 3.19 × 3.45 m
Size class
Large
LOD distance
50 m
HD texture distance
25 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_44_shell2_mb_ward_refl in FiveM

local model = `v_44_shell2_mb_ward_refl` -- 0xC9F607E5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3388344293.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects