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Furniture · Large · Base game

v_61_bd2_mesh_drawers_mess

Model name

v_61_bd2_mesh_drawers_mess GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
4.21 × 3.13 × 2.58 m
Size class
Large
LOD distance
100 m
HD texture distance
7.07 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Furniture

Spawn v_61_bd2_mesh_drawers_mess in FiveM

local model = `v_61_bd2_mesh_drawers_mess` -- 0x88046864
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2281990244.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects