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Furniture · Large · Base game

v_61_bed1_mesh_clothes

Model name

v_61_bed1_mesh_clothes GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.01 × 0.67 × 0.99 m
Size class
Large
LOD distance
100 m
HD texture distance
6.63 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Furniture

Spawn v_61_bed1_mesh_clothes in FiveM

local model = `v_61_bed1_mesh_clothes` -- 0x2A4CFA27
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 709687847.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects