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Interior props · Large · Base game

v_61_ktcn_mesh_mess_01

Model name

v_61_ktcn_mesh_mess_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.76 × 4.02 × 2.28 m
Size class
Large
LOD distance
50 m
HD texture distance
817.1 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Interior props

Spawn v_61_ktcn_mesh_mess_01 in FiveM

local model = `v_61_ktcn_mesh_mess_01` -- 0x3DE8DF4A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1038671690.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects