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Lights · Medium · Base game

v_61_ktn_mesh_lights

Model name

v_61_ktn_mesh_lights GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.68 × 1.82 × 0.11 m
Size class
Medium
LOD distance
100 m
HD texture distance
8.18 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Lights

Spawn v_61_ktn_mesh_lights in FiveM

local model = `v_61_ktn_mesh_lights` -- 0x02CF12E0
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 47125216.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects