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Interior props · Small · Base game

v_61_lng_mesh_case

Model name

v_61_lng_mesh_case GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.94 × 0.69 × 0.30 m
Size class
Small
LOD distance
30 m
HD texture distance
5.61 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_61_lng_mesh_case in FiveM

local model = `v_61_lng_mesh_case` -- 0xE3B926F1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3820562161.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects