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Interior props · Large · Base game

v_8_framestd

Model name

v_8_framestd GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
9.35 × 6.68 × 2.94 m
Size class
Large
LOD distance
15 m
HD texture distance
7 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_8_framestd in FiveM

local model = `v_8_framestd` -- 0xBCD317DE
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3167950814.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects