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Interior props · Tiny · Base game

v_ilev_csr_lod_boarded

Model name

v_ilev_csr_lod_boarded GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.20 × 0.20 × 0.00 m
Size class
Tiny
LOD distance
180 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_ilev_csr_lod_boarded in FiveM

local model = `v_ilev_csr_lod_boarded` -- 0x45F60603
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1173751299.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects