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Doors & windows · Large · Base game

v_ilev_fh_slidingdoor

Model name

v_ilev_fh_slidingdoor GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
4.08 × 0.10 × 3.06 m
Size class
Large
LOD distance
100 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Doors & windows

Spawn v_ilev_fh_slidingdoor in FiveM

local model = `v_ilev_fh_slidingdoor` -- 0xBB2E52C5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3140375237.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects