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Interior props · Medium · Base game

v_ilev_fib_atrgl1

Model name

v_ilev_fib_atrgl1 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.87 × 0.02 × 2.72 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_ilev_fib_atrgl1 in FiveM

local model = `v_ilev_fib_atrgl1` -- 0x4ABFD155
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1254084949.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects