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Furniture · Medium · Base game

v_ilev_liconftable_sml

Model name

v_ilev_liconftable_sml GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.27 × 2.20 × 0.82 m
Size class
Medium
LOD distance
50 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Furniture

Spawn v_ilev_liconftable_sml in FiveM

local model = `v_ilev_liconftable_sml` -- 0xF51D13B4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4112323508.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects