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Barriers & traffic · Medium · Base game

v_ilev_ph_cellgate02

Model name

v_ilev_ph_cellgate02 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.19 × 0.18 × 2.24 m
Size class
Medium
LOD distance
30 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Barriers & traffic

Spawn v_ilev_ph_cellgate02 in FiveM

local model = `v_ilev_ph_cellgate02` -- 0x33F546DA
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 871712474.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects