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Doors & windows · Medium · Base game

v_ilev_roc_door1_l

Model name

v_ilev_roc_door1_l GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.90 × 0.17 × 2.30 m
Size class
Medium
LOD distance
30 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Doors & windows

Spawn v_ilev_roc_door1_l in FiveM

local model = `v_ilev_roc_door1_l` -- 0x0C193F98
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 202981272.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects