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Interior props · Tiny · Base game

v_res_fa_crystal01

Model name

v_res_fa_crystal01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.26 × 0.21 × 0.26 m
Size class
Tiny
LOD distance
25 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Interior props

Spawn v_res_fa_crystal01 in FiveM

local model = `v_res_fa_crystal01` -- 0x264C2F39
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 642527033.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects