Skip to content

Barriers & traffic · Medium · Base game

v_res_m_lampstand2

Model name

v_res_m_lampstand2 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.40 × 0.40 × 1.69 m
Size class
Medium
LOD distance
20 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Barriers & traffic

Spawn v_res_m_lampstand2 in FiveM

local model = `v_res_m_lampstand2` -- 0x1BBD1468
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 465376360.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects