Skip to content

Furniture · Medium · Base game

v_ret_ml_liqshelfe

Model name

v_ret_ml_liqshelfe GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
1.39 × 0.49 × 2.20 m
Size class
Medium
LOD distance
20 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Furniture

Spawn v_ret_ml_liqshelfe in FiveM

local model = `v_ret_ml_liqshelfe` -- 0x96AE6A7F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2528012927.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects