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Other · Tiny · Base game

vfx_rnd_wave_02

Model name

vfx_rnd_wave_02 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.10 × 0.10 × 0.00 m
Size class
Tiny
LOD distance
100 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn vfx_rnd_wave_02 in FiveM

local model = `vfx_rnd_wave_02` -- 0x77A4237A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2007245690.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects