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Barriers & traffic · Large · The Doomsday Heist

xm_base_cia_lamp_ceiling_01

Model name

xm_base_cia_lamp_ceiling_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.94 × 0.22 × 9.18 m
Size class
Large
LOD distance
200 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Doomsday Heist
DLC pack
Group
Barriers & traffic

Spawn xm_base_cia_lamp_ceiling_01 in FiveM

local model = `xm_base_cia_lamp_ceiling_01` -- 0xB45973E6
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3025761254.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects