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Lights · Large · The Doomsday Heist

xm_prop_lab_strip_lightb

Model name

xm_prop_lab_strip_lightb GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
6.00 × 0.17 × 1.00 m
Size class
Large
LOD distance
150 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Doomsday Heist
DLC pack
Group
Lights

Spawn xm_prop_lab_strip_lightb in FiveM

local model = `xm_prop_lab_strip_lightb` -- 0xF697C81B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4137142299.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects