Skip to content

Other · Huge · The Doomsday Heist

xm_prop_x17_mine_03a

Model name

xm_prop_x17_mine_03a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.48 × 3.94 × 14.52 m
Size class
Huge
LOD distance
300 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Doomsday Heist
DLC pack
Group
Other

Spawn xm_prop_x17_mine_03a in FiveM

local model = `xm_prop_x17_mine_03a` -- 0x6BEC23AD
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1810637741.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects