Skip to content

Interior props · Huge · The Doomsday Heist

xm_prop_xm17_wayfinding

Model name

xm_prop_xm17_wayfinding GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
30.82 × 89.56 × 7.70 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
ytyp
DLC
The Doomsday Heist
DLC pack
Group
Interior props

Spawn xm_prop_xm17_wayfinding in FiveM

local model = `xm_prop_xm17_wayfinding` -- 0xC41EA1B3
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3290341811.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects