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Lights · Small · Base game

apa_ch2_04_light_proxy

Model name

apa_ch2_04_light_proxy GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.35 × 0.35 × 0.00 m
Size class
Small
LOD distance
210 m
HD texture distance
105 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Lights

Spawn apa_ch2_04_light_proxy in FiveM

local model = `apa_ch2_04_light_proxy` -- 0x97E62C65
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2548444261.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects