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apa_ch2_04_mansion_1_glassfix_01

Model name

apa_ch2_04_mansion_1_glassfix_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.82 × 3.56 × 4.19 m
Size class
Large
LOD distance
210 m
HD texture distance
149.5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn apa_ch2_04_mansion_1_glassfix_01 in FiveM

local model = `apa_ch2_04_mansion_1_glassfix_01` -- 0xB63C4A08
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3057404424.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects