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ch_prop_track_ch_bend_135

Model name

ch_prop_track_ch_bend_135 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
52.43 × 69.61 × 0.29 m
Size class
Huge
LOD distance
5000 m
HD texture distance
5000 m
Texture dictionary
ytyp
DLC
The Diamond Casino Heist
DLC pack
Group
Other

Spawn ch_prop_track_ch_bend_135 in FiveM

local model = `ch_prop_track_ch_bend_135` -- 0xAF2D6CB2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2938989746.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects