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ch_prop_track_ch_bend_45

Model name

ch_prop_track_ch_bend_45 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
34.58 × 32.12 × 0.33 m
Size class
Huge
LOD distance
5000 m
HD texture distance
5000 m
Texture dictionary
ytyp
DLC
The Diamond Casino Heist
DLC pack
Group
Other

Spawn ch_prop_track_ch_bend_45 in FiveM

local model = `ch_prop_track_ch_bend_45` -- 0xADBA2D46
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2914659654.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects