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Barriers & traffic · Small · The Diamond Casino Heist

ch_prop_tunnel_hang_lamp2

Model name

ch_prop_tunnel_hang_lamp2 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.25 × 0.25 × 0.53 m
Size class
Small
LOD distance
50 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Diamond Casino Heist
DLC pack
Group
Barriers & traffic

Spawn ch_prop_tunnel_hang_lamp2 in FiveM

local model = `ch_prop_tunnel_hang_lamp2` -- 0xF1D3D326
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4057191206.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects