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csx_coastboulder_07_

Model name

csx_coastboulder_07_ GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
8.40 × 7.00 × 2.95 m
Size class
Large
LOD distance
150 m
HD texture distance
30 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn csx_coastboulder_07_ in FiveM

local model = `csx_coastboulder_07_` -- 0x5D5191F2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1565626866.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects