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csx_rvrbldr_smlc_

Model name

csx_rvrbldr_smlc_ GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.27 × 2.19 × 0.94 m
Size class
Medium
LOD distance
150 m
HD texture distance
18 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn csx_rvrbldr_smlc_ in FiveM

local model = `csx_rvrbldr_smlc_` -- 0x58FB7A6F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1492875887.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects