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Doors & windows · Huge · Gunrunning

gr_prop_gr_bunkeddoor

Model name

gr_prop_gr_bunkeddoor GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
37.66 × 8.71 × 6.04 m
Size class
Huge
LOD distance
5000 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Gunrunning
DLC pack
Group
Doors & windows

Spawn gr_prop_gr_bunkeddoor in FiveM

local model = `gr_prop_gr_bunkeddoor` -- 0xCBAB5795
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3417003925.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects