Skip to content

Doors & windows · Large · San Andreas Mercenaries

m23_1_prop_m31_facilitydoor_03a

Model name

m23_1_prop_m31_facilitydoor_03a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.27 × 0.28 × 3.80 m
Size class
Large
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Doors & windows

Spawn m23_1_prop_m31_facilitydoor_03a in FiveM

local model = `m23_1_prop_m31_facilitydoor_03a` -- 0xEDA5D9F8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3987069432.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects