Doors & windows · Huge · San Andreas Mercenaries
m23_1_prop_m31_shutter_02a
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 10.07 × 0.12 × 6.60 m
- Size class
- Huge
- LOD distance
- 140 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- San Andreas Mercenaries
- DLC pack
- Group
- Doors & windows
Spawn m23_1_prop_m31_shutter_02a in FiveM
local model = `m23_1_prop_m31_shutter_02a` -- 0xA99F4619
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 2845787673.
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m23_1_prop_m31_garagedoor_01a
m23_1_prop_m31_hangerdoorleft_01a
m23_1_prop_m31_hangerdoorleft_02a
m23_1_prop_m31_hangerdoorright_01a
m23_1_prop_m31_hangerdoorright_02a
m23_1_prop_m31_shutter_01a
