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Interior props · Huge · mp2023_02_g9ec

m23_2_int3_m232_level5_paint

Model name

m23_2_int3_m232_level5_paint GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
81.17 × 37.11 × 5.44 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
mp2023_02_g9ec
DLC pack
Group
Interior props

Spawn m23_2_int3_m232_level5_paint in FiveM

local model = `m23_2_int3_m232_level5_paint` -- 0x5B3FCF78
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1530908536.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects