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Electronics · Small · mp2024_01_g9ec

m24_1_int_02_m241_screen_01

Model name

m24_1_int_02_m241_screen_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.77 × 0.00 × 0.46 m
Size class
Small
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
mp2024_01_g9ec
DLC pack
Group
Electronics

Spawn m24_1_int_02_m241_screen_01 in FiveM

local model = `m24_1_int_02_m241_screen_01` -- 0x5FD6CDC5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1607912901.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

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