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Signs & billboards · Huge · Bottom Dollar Bounties

m24_1_mp2024_01_additions_coroner_signs_lod

Model name

m24_1_mp2024_01_additions_coroner_signs_lod GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.80 × 39.24 × 6.61 m
Size class
Huge
LOD distance
350 m
HD texture distance
75 m
Texture dictionary
ytyp
DLC
Bottom Dollar Bounties
DLC pack
Group
Signs & billboards

Spawn m24_1_mp2024_01_additions_coroner_signs_lod in FiveM

local model = `m24_1_mp2024_01_additions_coroner_signs_lod` -- 0x5035339E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1345663902.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

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