Lights · Large · Bottom Dollar Bounties
m24_1_prop_m24_1_carrier_lightset_1
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Fragment
- Size (x × y × z)
- 4.10 × 0.75 × 1.02 m
- Size class
- Large
- LOD distance
- 120 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- Bottom Dollar Bounties
- DLC pack
- Group
- Lights
Spawn m24_1_prop_m24_1_carrier_lightset_1 in FiveM
local model = `m24_1_prop_m24_1_carrier_lightset_1` -- 0x82DFF5DF
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 2195715551.
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