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m24_1_prop_m24_1_carrier_yah_glass_08

Model name

m24_1_prop_m24_1_carrier_yah_glass_08 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
3.47 × 0.00 × 1.36 m
Size class
Large
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Bottom Dollar Bounties
DLC pack
Group
Other

Spawn m24_1_prop_m24_1_carrier_yah_glass_08 in FiveM

local model = `m24_1_prop_m24_1_carrier_yah_glass_08` -- 0xC86FFE46
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3362782790.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects